Wednesday, April 22, 2009

Fake or Foto




This week, I have found a great topic for my original posting. In this class, we are discussing art of the digital age and how we interact with it, and this post goes along fairly well with that. Being a 3D modeler and animator, it is a major part of my job to create visually realistic images when called for. For example, the above image is a digital rendering that I have created using Autodesk's 3D Studio Max software. It retains virtually all of the characteristics of realistic imagery and properties including the number of bumps on the ball. The programming power that we are offered through programs such as Autodesk's Maya and Max software as well as Softimage's XSI provide us the ability to regenerate reality through digital means. When you view a movie with lots of special effects, does your mind sometimes wander off thinking to yourself, "Man that looks real!" or "Was that real?"? Because I am familiar with the various techniques used in digital manipulation and 3D modeling, I can spot the differences fairly easily, however, the ability to distinguish reality from virtual reality is getting much more difficult over the years due to the increase in technology and the decrease in human participation in reality as virtual reality is taking over our daily lives more each year. The company Autodesk has produced a few challenges over the year that test a viewer’s ability to compare and contrast and to eventually differentiate real images and digital renders produced through one of their award winning programs. I have posted a link to the challenge for you all to take and test your ability to not only separate digital reality and reality, but to compare them with shared relations.

http://area.autodesk.com/index.php/fakeorfoto/challenge/

No comments:

Post a Comment